0115: Constabulary
January 14th, 2011

0115: Constabulary

Man that took forever.

In addition to an extended hiatus thanks to spending almost every night rocking dance music for the kids, I scrapped the art for this page entirely and started over from scratch after spending way too long fighting with the line art.  I probably could have wrangled it in to shape, but I was just so frustrated with it that I had to begin again.

Anyway, hiatus is over.  Comic on Tuesday as well as an explanation of the new, somewhat flexible, schedule.

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Clockworks Is No Longer On Hiatus

After only what, a year? Clockworks is back!

I’ll be spending the next few weeks breaking the old comics up into chapters, and posting new chapter images between the old comics.  You can see the new Chapter 1 image here.

After that, I’ll finish the Our Heroes Are Stopped By The Little San Khotal Private Constables scene, before taking a short break and beginning the next chapter.  My plan is to take a planned break between each chapter, no shorter than a week, no longer than a month.

So yeah.  How’ve you all been?


News! New Shawn Arts! Clockworks Returning Soon!

Hey gang.  It’s been a minute.

So, first the news you want to hear.  I have a desk, and a laptop that works, and a stable life and all of that good stuff.  I’m also itching to draw some comics.  I need to work on some other stuff and warm up a bit, but Clockworks return is on the horizon.  I don’t want to set a hard date yet, but my goal is to start making comics again in January.  More news once there’s news.

In other exciting news, I’m illustrating an RPG!  Streets of Bedlam is a Savage Worlds setting by Little Fears creator Jason Blair.  The Kickstarter for it has just over a month to go and we’ve already hit the goal!  I’ll be doing some/most/all of the artwork, and it’s going to be very cool.  It’s a neo-noir/crime and violence filled game, that’s really right up my alley.

Here’s the Kickstarter page!

Here’s the first preview!

So, how have you guys and gals been?


Clockworks is (shockingly enough) Still On Hiatus

Hey guys, just wanted to drop a note and mention some things and explain that the comic will be back one day.

First up, the comic will be back one day.  The easiest way to find out when would be to sign up for the RSS feed or become a fan of the comic on Facebook or follow me on Twitter.

So, what have I been up to instead of making comics?

Well, I moved.  I was effectively homeless for a few months there, crashing on a friend’s couch while I got my life and finances back in order.  I now have my very own apartment again, like a real adult.  It’s also the first place I’ve had in a good many years sans roommates, and I kind of love it.  I’ve been here for just about a month, and I still don’t have everything situated, but it’s already feeling more like home than anywhere I’ve lived for the last two years.

One casualty of the move has been the pen to my tablet.  I’m hoping I’ll find it, but it looks like I really should just order a new one.  Step one to making comics again will be finding/replacing that.

I do have a desk and my rolly chair again, which is a big plus.

I’ve also been DJing like a mad man lately.  Whereas as recently as last fall I’d spin a few times a month, I’m pretty steadily out playing music for the peoples 3 to 5 nights a week.  Fortunately, this doubles as my social life time, but it can be tricky to find art time in with going out every night, day job stuff, D&D, dating, and everything else.

A further complication has been that I’ve been pretty burnt out on steampunk lately.  Now, we’re lucky that Clockworks has always been sort of it’s own beast, as influenced by propaganda and Metropolis and Final Fantasy as it was Warmachine or The Difference Engine or what have you.  It’s kind of it’s own steampunk/dieselpunk/urban fantasy/epic beast and I still love it.  I just needed some time away from top hats with goggles on them and people who glue gears to shit, to get back to what inspired me to love the aesthetic in the first place.

So.  That’s what’s up.  I don’t want to give a firm timeline on when Clockworks will return, except that it will one day.  I have some plans for how to manage it, some of which I’ve mentioned here or on Facebook, but I’ll not repeat them until I’m ready to start doing stuff again.

Thanks for your patience, see you guys at some point in the not too distant future.