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	<title>Comments on: Blog 00?: GMing Clockworks 1</title>
	<atom:link href="http://shawntionary.com/clockworks/?feed=rss2&#038;p=786" rel="self" type="application/rss+xml" />
	<link>http://shawntionary.com/clockworks/?p=786</link>
	<description>New Comics Every Tuesday and Friday</description>
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		<title>By: Shawn</title>
		<link>http://shawntionary.com/clockworks/?p=786&#038;cpage=1#comment-828</link>
		<dc:creator>Shawn</dc:creator>
		<pubDate>Sat, 21 Nov 2009 20:01:20 +0000</pubDate>
		<guid isPermaLink="false">http://shawntionary.com/clockworks/?p=786#comment-828</guid>
		<description>Not really.  They blew some stuff up, ended the war, killed the big bad, changed the world forever, that sort of thing.</description>
		<content:encoded><![CDATA[<p>Not really.  They blew some stuff up, ended the war, killed the big bad, changed the world forever, that sort of thing.</p>
]]></content:encoded>
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		<title>By: jygro</title>
		<link>http://shawntionary.com/clockworks/?p=786&#038;cpage=1#comment-827</link>
		<dc:creator>jygro</dc:creator>
		<pubDate>Sat, 21 Nov 2009 05:03:19 +0000</pubDate>
		<guid isPermaLink="false">http://shawntionary.com/clockworks/?p=786#comment-827</guid>
		<description>Definitely...  Did I miss it or have you ever stated what the big event the characters did 50 years ago?</description>
		<content:encoded><![CDATA[<p>Definitely&#8230;  Did I miss it or have you ever stated what the big event the characters did 50 years ago?</p>
]]></content:encoded>
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		<title>By: Shawn</title>
		<link>http://shawntionary.com/clockworks/?p=786&#038;cpage=1#comment-826</link>
		<dc:creator>Shawn</dc:creator>
		<pubDate>Fri, 20 Nov 2009 21:44:30 +0000</pubDate>
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		<description>Jyrgo - now you have a reason to go check those out.</description>
		<content:encoded><![CDATA[<p>Jyrgo &#8211; now you have a reason to go check those out.</p>
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	<item>
		<title>By: jygro</title>
		<link>http://shawntionary.com/clockworks/?p=786&#038;cpage=1#comment-825</link>
		<dc:creator>jygro</dc:creator>
		<pubDate>Fri, 20 Nov 2009 19:11:19 +0000</pubDate>
		<guid isPermaLink="false">http://shawntionary.com/clockworks/?p=786#comment-825</guid>
		<description>After reading through your influences, I can totally understand why I am so into this comic... There were only a couple that I didn&#039;t go; &quot;I can see that&quot; due to my lack of information on the subject...</description>
		<content:encoded><![CDATA[<p>After reading through your influences, I can totally understand why I am so into this comic&#8230; There were only a couple that I didn&#8217;t go; &#8220;I can see that&#8221; due to my lack of information on the subject&#8230;</p>
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		<title>By: wrathofzombie</title>
		<link>http://shawntionary.com/clockworks/?p=786&#038;cpage=1#comment-824</link>
		<dc:creator>wrathofzombie</dc:creator>
		<pubDate>Fri, 20 Nov 2009 18:54:54 +0000</pubDate>
		<guid isPermaLink="false">http://shawntionary.com/clockworks/?p=786#comment-824</guid>
		<description>That&#039;s for the huge post of info, Shawn!  I shall try not to disappoint!  I really think we are going to have fun with the setting and the game.  We have all been wanting to do a Steampunk game and wanting a break for dnd 3.5, so it was very fortuitus that I discovered Clockworks months back and kept bugging you ;)

I am happy that the setting allows the flexibility for being both urban and rural.  Which is something that my players have wanted after our last game of almost utter isolation in a destroyed Eberron.

I want to do sessions where the group is hunter monsters and add a X-Files kind of feeling, breeding frustration as the Department of Public Safety and Health pop up from time to time, either with a job for the group or to sieze findings and info from them.

Eventually, after they get a feel for the setting and Clorencia, I want to plunge the group out into the wilds of Vheld to larger dangers, political intrigue, etc.  Hopefully my group will have a blast with all the pains I shall put them through :)</description>
		<content:encoded><![CDATA[<p>That&#8217;s for the huge post of info, Shawn!  I shall try not to disappoint!  I really think we are going to have fun with the setting and the game.  We have all been wanting to do a Steampunk game and wanting a break for dnd 3.5, so it was very fortuitus that I discovered Clockworks months back and kept bugging you <img src='http://shawntionary.com/clockworks/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>I am happy that the setting allows the flexibility for being both urban and rural.  Which is something that my players have wanted after our last game of almost utter isolation in a destroyed Eberron.</p>
<p>I want to do sessions where the group is hunter monsters and add a X-Files kind of feeling, breeding frustration as the Department of Public Safety and Health pop up from time to time, either with a job for the group or to sieze findings and info from them.</p>
<p>Eventually, after they get a feel for the setting and Clorencia, I want to plunge the group out into the wilds of Vheld to larger dangers, political intrigue, etc.  Hopefully my group will have a blast with all the pains I shall put them through <img src='http://shawntionary.com/clockworks/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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