In addition to the comic, I’m also working on creating Clockworks as a tabletop role-playing game. That’s where it began it’s life. The first step is to create a setting book for the Savage Worlds role-playing game, by Pinnacle Entertainment Group.

Clockworks the RPG setting  is open via the same Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License that the comic uses.  The Savage Worlds rules however are copyright Pinnacle Entertainment Group.

What does this mean?

It means that all of the setting material for Clockworks is open to you folks to copy and distribute and make your own in the same way the comic itself is.  If you want to create a fan version of the setting using D20 or Fate or Apocalypse World or whatever, you absolutely can.  Just don’t sell it, and make sure I still get credit and that your variation includes the same license.  What you can’t do is copy the Savage Worlds mechanics, although those are covered under PEG’s fairly lenient fan license if you’re doing something non commercial, so you are able to reference them. If you’re worried, err on the side of caution in regards to their rules.

The RPG setting is still very much in development.  The current step is to write everything, and then eventually run a Kickstarter for layout/editing/pay artists who aren’t me/etc and so forth.

The entire thing is up on Google Docs for you to read and comment and send me messages telling me how I’m doing it wrong.

There’s also a Facebook Group you can join to follow the progress and give feedback/scorn/mockery.

Go read the manuscript, and join the Facebook group, and chime in with your thoughts and opinions and questions!